Dauntless: Understanding Weapons and the Damage System

    1Weapon Categories

    Dance Dauntless, you can use 6 different types of weapons (Swords, Axes, Hammers, Chain Blades, Aetherolances and Repeaters), which can be grouped into 3 main categories:

    Edged Weapons (Swords, Axes, Blade Chains and Repeaters): These weapons inflicting limb damage are able to cut and break a monster's limbs. As standard, these weapons benefit from a bonus of +50% damage to tails, they will also inflict +50% damage to mutilated limbs.



    Blunt Weapons (Hammers): equipment in this category inflicts damage to limbs as well as an amount of stun damage particularly important. While hammers are incapable of severing monster tails, they are very effective at breaking limbs and interrupting attacks.

    Stock Weapons (Aetherolances): Stock weapons inflict significant maiming damage to the different parts of a Behemoth. A maimed limb will take additional damage from edged weapons. Spears inflict -25% damage to uninjured parts but this penalty disappears when the limb is mutilated.

    2 base dégats

    Base damage is displayed in Grey   and are directly removed from the Behemoth's HP pool. All weapons in the game deal base damage, so this is the most basic way to take down a Behemoth. As the monster takes damage, wounds will appear on its body. The greater the wounds, the lower its HP pool will be, which lets you know approximately what you have to do before you put the beast to death.



    Dauntless: Understanding Weapons and the Damage System

    A serious injury

    When dealing other types of damage to Behemoths, these are displayed in the foreground instead of base damage. However, these are still applied in the background. Because of this, hitting a monster in the legs will inflict good base damage on it even though only the damage to the limbs will appear on the screen.

    3Damage to limbs

    Damage to limbs is displayed in yellow and are applied to the creature when you hit it on the head, tail, or legs. This damage will have no impact on the monsters' total hit points, but will rather affect the HP pool of the member in question. All weapons in the game deal a fixed rate of damage to limbs, with edged weapons having a serious advantage, however.

    Limb damage allows parts of a monster to be destroyed in order to recover crafting materials. When a limb is broken, its appearance changes and attacking it again will only deal base damage.


    Dauntless: Understanding Weapons and the Damage System

    A scarred limb



    4Stun Damage

    Stun damage is displayed in blue and do not affect the life point reserves of monsters, they can however stun them and interrupt them after exceeding a certain threshold. To inflict damage of this type, you will have to hit the head or legs, with attacks to the head being significantly more effective. Once the Behemoth is stunned, players equipped with specific cells will be able to deal bonus damage to it.

    Axes, swords, and chain blades also deal stun damage under certain conditions, but hammers are much more effective for this kind of work.

    Dauntless: Understanding Weapons and the Damage System

    A Stunned Gnasher

    5 mutilating dégats

    Mutilation damage is displayed in red and allow, as their name suggests, to "mutilate" a destructible part of the monster. A mangled limb will take +50% damage from sharp weapons and +25% from blunt weapons, making mutilation a good way to quickly destroy individual Behemoth limbs.


    Note that without the use of specific cells, only spears can inflict maiming damage. Also note that spears suffer from a -25% damage penalty on the unscathed parts of a Behemoth. Once these parts are mutilated, the spears will deal 100% of their damage.

    Dauntless: Understanding Weapons and the Damage System

    A mutilated paw

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