1.4 - Dungeon 2: The Cave of Genius

On the way to the second dungeon of Zelda Link's Awakening DX : The Cave of Genius. Go forward and then use two handfuls of magic powder on the braziers to open a passage on the right (picture1). Eliminating the two enemies spawns a small key (picture2). use it on the door below. To defeat the only opponent in this room, you must inflict a circular sword blow on him when you have your back to him (picture3). Later, thanks to the bracelets of force, you can throw a jar at them in the face for a similar effect. That done, you get the Compass in the chest that just appeared.



1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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Retrace your steps then go right on two screens. From behind, behind the blocks, eliminate the two masked opponents in the same way as the previous one (picture4). You get another small key. Return to the left then go down one screen. Kill the ghost armed with a sword and a shield then hit the switch. The chest containing the small key is accessible (picture5). Return to the room with the braziers then open the locked door on the left. Defeat the two bats and go north. The chest in this room contains the stone beak (picture6). Drop the monster into the void to get out of here.



1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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Return to the room where you got your last Small Key and then head right. Jump with the feather on the button on the right and then hit the switch (picture7). So you get a new small key and you free the access to the north. Follow the only possible route and open the locked door without paying attention to the enemies. In the next room, push the two blocks in the center of the room to reveal the stairs leading to the underground passages (picture8). The passage does not present any difficulty. When leaving, jump over the void to avoid the bat and the electric ball while recovering a heart that flies high. Exit to the north. the mini-boss of the Grotte du Génie is childishly simple! Pound him with a sword while dodging his bombs (picture9). What a brave knight this Link!

1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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Go right, jump over the three precipices then exit from here by the top without paying attention to the stairs placed in the center of the room. Here, beware of the eye that attracts any living being whatsoever. This should not prevent you from recovering the Dungeon Map in the trunk (picture10). Head north again! Catch the powder high up, glean them 20 jewels in the trunk and then exit through the locked door on the left (picture11). Hurry to use the magic powder on the braziers to make the ghosts vulnerable. Eliminating them reveals the treasure containing the Bracelet (picture12) which allows you to lift jars and stones.


1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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Go right twice and hit the switch twice so that the blue blocks around the chest containing a small key are out (picture13). Continue to the right. Before opening the locked door on the right, enter the room downstairs. Here, kill the enemies in the following order: rabbit (throw a jar at the animal) / bat / ghost. If you mess up, you can reset the room by exiting and then re-entering here via the stairs. You get the essential Boss Key (picture14). Come on, head for the boss. Go up then to the right and kill anything that moves to make the stairs appear. In the underground, carry a jar so that the last platform deigns to lower (picture15).


1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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GENIE CAVE BOSS

First of all, the genie's weak point will be his jar. So, walk without interruption to avoid its flames and then when it takes refuge in its container, carry it and throw it against the ground (picture16). Repeat the operation one more time. Then, hit him with the sword when he reappears while making sure to avoid his flame when he reforms. You get a new heart as well as the Seafoam Conch (picture17).

1.4 - Dungeon 2: The Cave of Genius

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1.4 - Dungeon 2: The Cave of Genius

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IMPORTANT: Don't forget to go back to the entrance of the Cave of the Genie to collect the rubies in the chest behind the jars.

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